Splashery
Splat Equation, a still.

Family VI, Math

Plate 110

Splat Equation

Every splat has a place and a color.

Playground

Family
Math
Origin
Raised from a recipe
Habit
Diurnal: kept on the page
Voice
Yes, with the sound on
Your own
Your own splat program
Licenses
Own work (made in the page)

How to play

Tap to play time t. Pick a program, or type your own equations, in the Splash tab.

Notes

Here you program them with math: each splat gets two numbers, u and v, and your equations x, y and z turn them into its place, while hue (or r, g and b) gives its color. Time t runs from 0 to 2π, so the shape can move.

Tap it to play one cycle of t and watch the shape move. Pick a sphere, a torus, a Möbius strip, a seashell, a trefoil knot, a wave, a spiral galaxy or a Klein bottle in the Splash tab, or type your own, such as z = sin(u + t). Under Splats, Solid shows a clean surface, Fine a finer one, and Dots every splat on its own. The Splash Manual explains the whole language.

Its controls

ControlKindRangeStart
Play tTap
tSlider0 to 100%0%
PlayButton
ProgramList9 choicesTorus
SplatsList3 choicesSolid
Light and shadeSetting
Moments of tList4 choices12

Details

Your own files
.txt

Sources and credits

Made in Splashery. Its code is MIT.

In The Splash Manual

Share it

This link opens it in the Playground. To put it on your own page, add the element and one script tag. Every option.

https://splashery.app/play/?toy=splat-equation<script type="module" src="https://splashery.app/play/src/element.js"></script> <splashery-toy toy="splat-equation"></splashery-toy>

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